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Mario And Sonic At The Olympic Winter Games
The PAL Boxart (Note the New Pegi Logo)
Developer(s) Sega Japan[1]
Publisher(s) JP Nintendo[1]
NA Sega[1]
EU Sega[1]
Designer(s) Shigeru Miyamoto[1]
Platform(s) Wii, Nintendo DS
Release date(s) Late 2009[1]
Genre(s) Sports game
Mode(s) Single-player, Multiplayer
Media Wii Optical Disc, Nintendo DS Game Card
Input methods Wii:
Wii Remote and Nunchuk, Wii Balance Board
DS:
D-pad, microphone,
stylus and touchscreen

Mario & Sonic at the Olympic Winter Games (マリオ&ソニック AT バンクーバーオリンピック?, - literally "Mario & Sonic at the Vancouver Olympics") is a sports game developed by Sega, published by Nintendo in Japan and by Sega in North America and Europe. The game is officially licensed by the International Olympic Committee (IOC) through exclusive licensee "International Sports Multimedia". The game is the third official crossover title to feature characters from both Mario and Sonic The Hedgehog's respective universes. It was released on the Nintendo Wii and the Nintendo DS in October 16th 2009 in Europe, and was the first announced video game based around the 2010 Winter Olympics.[1]

Mario & Sonic at the Olympic Winter Games enables players to assume the role of Mario or Sonic character while competing against the others in Winter Olympic events.[1]

Gameplay[]

Some of the events in the Wii game use the Balance Board accessory like Alpine Skiing and Snowboard Halfpipe. The multiplayer mode offers "co-op and competitive gameplay" whereas the DS version uses its wireless capabilities for both local and online play and features an Adventure Tours mode with a storyline and boss battles (Wii version also has boss battles in Dream Events).[1]

Events[]

There are different events on the Wii version then the DS version. Events include:

Wii[]

  • Alpine Skiing - slalom through gates at high speeds.
  • Speed Skating[2] - lean forward while swinging your arms, you must keep an even pace to win.
  • Ice Hockey[2] - play ice hockey in team of three.
  • Bobsleding - shows multi player features, four players can line up and work together to hop on the bobsleigh while speeding down the track.
  • Figure Skating Singles[3] - dance greatly on ice by swinging the Wii remote.
  • Snowboard Halfpipe
  • Snowboard Cross - Combination of skateboarding, skiing, and surfing.
  • Skeleton - lie on your stomach on a sled.
  • Freestyle Skiing Moguls

Nintendo DSi[]

  • Alpine Skiing
  • Snowboard Cross - Combination of skateboarding, skiing, and surfing.
  • Skeleton - lie on your stomach on a sled.
  • Figure Skating - Dance gracefully across the ice to score points.
  • Bobsleding - Race down the course with a team, avoiding walls to maintain boost.
  • Ice Hockey
  • Speed Skating
  • Ski Jumping of dead.

Dream Events[]

Just like the first game, this game also features Dream Events which consist on Sonic and Mario world esque like scenarios and items.

Wii[]

  • Dream Ski Crossing
  • Dream Snowball Fight - Throw snowballs at your opponent while avoiding Mario-themed threats.
  • Dream Figure Skating
  • Dream Snowboard Cross - Snowboard through various areas from both Sonic and Mario's worlds.

Nintendo DS[]

  • Extreme Snowboarding
  • Ski Cross Racing
  • Fever Hockey
  • Curling Bowling
  • Blazing Bobsleigh

Development[]

In January 2009, an article in the Spanish Nintendo magazine Nintendo Acción mentioned a sequel to Mario & Sonic at the Olympic Games, to be created for the 2010 Winter Olympics.[4] Both IGN and Eurogamer received confirmation on the games' existence, with IGN stating that game would be officially announced within the following month.[5][6] Dennis Kim, licensing and merchandising director for the event, stated in February that a Mario & Sonic title "[is] being discussed and planned for Vancouver". Kim also stated that Vancouver 2010 and the IOC will share royalties from this game.[7]

The official announcement did arrive within the month as predicted, the game's title being given as Mario & Sonic at the Olympic Winter Games at a joint press release by Sega and Nintendo on February 12, 2009.[1]

Characters[]

Playable[]

The cast consists of the full roster from the previous game, as well as some new characters.

Sonic characters

Mario characters

Other

  • Mii (Wii Version Only)

Non-Playable[]

Referee[]

Sonic characters

Bosses[]

Sonic characters

Mario characters

Audience[]

Sonic Characters

  • Flicky
  • Chirps
  • Tux
  • Porker
  • Chao
  • Omochao
  • Hero Chao
  • Dark Chao

Mario Characters

Locations[]

Sonic Stages[]

  • Radical Highway
  • Ice Factory
  • Sky Sanctuary Zone
  • Seaside Hill
  • Nocturne/Special Stage
  • Dream Figure Skating features 3 Sonic backgrounds: Green Hill Zone, Death Egg, and destroyed Station Square.

Mario Stages[]

  • Mario Circuit
  • Good Egg Galaxy
  • Bowser's Castle
  • Sherbet Land
  • Cool, Cool Mountain
  • Sherbet Land
  • Dream Figure Skating features 3 Mario backgrounds: World 1, Bowser's Castle, and Peach's Castle

Artwork & Screenshots[]

Screenshots[]

Official Artwork[]

Boxart artwork[]

Trivia[]

  • The first trailer of the game includes a Sonic Unleashed-styled theme playing throughout it.
  • Mario and Sonic at the Olympic Games was released in 2007, and this game was released late in 2009. This may be a reference to how the Winter Olympic Games always occur two years after the Summer Olympics.
  • This is the third game in which Mario and Sonic appear in a game together, the first 2 being Mario and Sonic at the Olympic Games and Super Smash Bros. Brawl.
  • This is Metal Sonic's first playable appearance on the Nintendo Wii and on the Nintendo DS.
  • This is also Silver's first playable appearance on the Nintendo DS as well his 4th playable appearance on Wii. Interesingly, Silver's official artwork is the first to show him smiling as well as being more friendly and carefree as depicted in his artwork and trailer to the point where he is seen giving Yoshi a high-five. This contracts his earlier appearances where he is shown to be serious and not social. He still retains his competitive attitude.
  • Jet, Donkey Kong and Silver where hack characters from the first game, but Jet takes an NPC role.
  • This is the second 2009 sequel of a 2007 game (Sonic and the Black Knight is the sequel of Sonic and the Secret Rings, and this is a sequel of Mario and Sonic at the Olympic Games).
  • Through the DS Adventure Mode, this is the first canonical meeting between Sonic and Mario, but at this point Super Smash Bros. Brawl does not count due to the fact that Sonic didn't meet Mario face to face in the Subspace Emissary. In fact, Tails introduces himself to Mario for the first time even they were in the first game together.
  • Sonic Adventure Sonic Heroes stages Radical Highway, Seaside Hill Ocean Palace reappear as locations for Dream Snowboarding and Dream Skiing. Also, in dream skiing, a robot from Sonic Heroes is seen.
  • Unlike its prequel, the boxart for this game differs between the Wii version and the DS version.
  • The Adventure Tours story mode is similar to Paper Mario's storyline. Both involve saving spirits as well as stopping the series antagonists. The Snow Spirits even looks like the Star Spirits from said game in name, appearance, and role in the story
  • This also is the first appearance of Chaos in his final form since Sonic Adventure or Chaos' own appearance since Sonic Battle.
  • This is also the first game where Shadow is seen competing against the rest of Team Dark.
  • The Wii version contains a sticker collecting feature. This idea is most likely borrowed from Super Smash Bros. Brawl.
  • Much of the in game character artwork in the Nintendo DS Version is recycled from Sonic Channel and a number of previous Sonic and Mario titles (including, but not limited to Sonic the Hedgehog (2006), Sonic Rivals 2, Sonic Riders Zero Gravity, Mario and Sonic at the Olympic Games, Super Mario Galaxy, Mario Party 7, Mario Party 8 and Super Mario 64 DS)

References[]

External links[]


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