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Fast Facts on Phantasy Star Online
Publisher: Sega
Developer: Sonic Team
System(s): Dreamcast, PC(V2 and Blue Burst), GameCube (PSO Ep I&II), Xbox (PSO Ep I&II)
Released in US: January 29, 2001
Released in EU: February 23, 2001
Released in JP: November 21, 2000
Genre: RPG

Phantasy Star Online is an MMORPG made by Sega for the Dreamcast. This one has a lot of references to past Phantasy Star games. PSO was also released for GameCube, Xbox and two PC ports(The first was a direct port of the Dreamcast version for Asia and the second was a port of the Xbox version named "Phantasy Star Online Blue Burst and Episode IV in Japan") (and was one of the only online games for GameCube). The GameCube release contained a downloadable Tiny Chao Garden minigame for use with the Gameboy Advance. A sequel, C.A.R.D. Revolution Episode 3, was made for GameCube, but not for Xbox. The PC version(Blue Burst) introduced a new episode named Episode IV, which played similar to Episode 1 & 2.

The game itself is your typical RPG, where you slay monsters on the field, find items, upgrade your equipment, and of course, level up. Episodes I and II differ from many previous games of this genre by offering a real-time, rather than turn-based approach to combat - and seamlessly integrating this with the exploration/plot development aspects of the game. Episode III reverted back to a turn-based combat system, opting to also turn from a typical RPG to a card game, similar to Yu-gi-oh or Magic: The Gathering. Episode IV and Phantasy Star Universe reverted to Episode I and II's gameplay style.

Game story Edit

Unlike the rest of the Phantasy Star series, PSO's prologue starts on the planet of Coral (possibly a splinter colony from the Algol star system). Coral was becoming unsuitable for life, so a pair of colony ships, Pioneer 1 and Pioneer 2, were sent to the planet Ragol, thought to be uninhabited by intelligent life, to colonize it. Pioneer 1 reached Ragol safely, and contructed a colony there. But when Pioneer 2 arrived seven years later, a sudden explosion engulfed the Pioneer 1 colony as they attempted to communicate. The Player(s) take the role of Hunters, mercenaries/bounty hunters/troubleshooters sent down to the source to determine the cause of the explosion, and find any survivors.

Episode III takes place twenty-one years after Episodes I and II. Pioneer 2 is still orbiting Ragol, its people still not yet allowed to come down to their new home. A group of Hunters and other citizens have become dissatisfied with the actions of the Principal Government, which they have come to see as corrupt. They have fled down to the planet's surface, and formed the Arkz, an Eco-terrorist-like group that seeks to expose the government's corruption, and keep them from overdeveloping the planet for their own gain.

Blue Burst's story, Episode IV, takes place not long after Episode II. A meteor crash landed into the deserts of Ragol and it's up to hunters to investigate. Rupika (who was seen breifly in the Gran Squall mission in Episode I) and a man named Leo Gahart seem to be connected to this incident. Episode IV is noted for also being significantly more difficult than Episode I and II, and also not as prone to hacking as the console ancestors of the game, due to everything being saved server side.

Sonic Cameo Edit

Lots of times, on the online servers, there would be cameos with Sonic, Tails, Knuckles, and Eggman. The game also contains a few cameo items, such as Opa Opa from Fantasy Zone, Maracas from Samba de Amigo, even a gun created by Dr. Eggman, aptly called the Egg Blaster.

Version list Edit

  • Phantasy Star Online Network Trial Edition (Dreamcast) 2000 (Japan)
  • Phantasy Star Online (Dreamcast) 2000 (Japan) / 2001 (USA and Europe)
  • Phantasy Star Online Ver.2 (Dreamcast) 2001 (Japan and USA) / 2002 (Europe)
  • Phantasy Star Online Beta (Windows) 2001 (Japan)
  • Phantasy Star Online (Windows) 2001 (Japan) 2001 / 2002 (rest of South-East Asia)
  • Phantasy Star Online Demo (Windows) (Japan) 2001 / (UK) 2002
  • Phantasy Star Online Episode I & II Trial Edition (GameCube) 2002 (Japan)
  • Phantasy Star Online Episode I & II (GameCube) 2002 (Japan and USA) / 2003 (Europe)
  • Phantasy Star Online Episode I & II Version "1.1" (GameCube) 2002 (Japan)
  • Phantasy Star Online Episode I & II (Xbox) 2003 (worldwide)
  • Phantasy Star Online Episode III C.A.R.D. Revolution Trial Edition (GameCube) 2003 (Japan)
  • Phantasy Star Online Episode III C.A.R.D. Revolution (GameCube) 2003 (Japan) / 2004 (USA and Europe)
  • Phantasy Star Online Episode I & II Plus (GameCube) 2003 (Japan) / 2004 (USA)
  • Phantasy Star Online Blue Burst Beta (Windows) 2003 (Japan) / 2004 (USA andEurope)
  • Phantasy Star Online Blue Burst (Windows) 2004 (Japan) / 2005 (USA and Europe)
  • Phantasy Star Online Episode IV Beta (Windows) 2004 (Japan)
  • Phantasy Star Online Episode IV (Windows) 2005 (Japan)

Production Credits (Ver.1 & Ver.2)Edit

Producer: Yuji Naka
Director: Takao Miyoshi
Art Director: Satoshi Sakai
Program Director: Akio Setsumasa

Game Design SectionEdit

Battle/Enemy: Yojiro Ogawa, Kenichi Fujiwara
Fleld: Shintaro Hata
Assistant Fleld: Masaya Amano
Item/Technque: Kenichi Fujiwara
NetWork/Word Select: Kenjiro Morimoto
Sequence/Sound/Manual: Daisuke Mori
City/Quest/Script Writer: Akinori Nishiyama
Quest Script: Atsushi Kanno, Hidenobu Hasebe
Assistants Quest Script: Tomoyuki Hayashi, Michio Abe, Kenji Odaka, Akiyoshi Fushmi, Yonosuke Miki

Program SectionEdit

Chartacter: Masanobu Yamamoto
Enemy: Kouichi Toya, Yasuhiro Takahashi, Akio Setsumasa, Masakazu Miura
Sound: Kouichi Toya
Chartacter Creation: Yasuhiro Takahashi
Battle/Data Saving: Akihiko Shinya
Technioue/Camera: Shinya Matsunami
Field/City/Quest: Masato Nakazawa
Word Select: Masakazu Miura
Menu Window: Ryuichi Ishiguro
Sequence: Nobuo Nakagawa
Item: Makoto Suzuki
Network: Akio Setsumasa, Kazuhiro Tonogi, Junichi Takeda

Graphic Design SectionEdit

Chartacter/Item: Wataru Watanabe, Yuki Takahshi
Assistant: Akiyoshi Fushimi, Yonosuke Miki
Chartacter Motion: Tomonori Dobashi
NPC (City Chartacter): Ai Ikeda
Field: Kosei Kitamura, Sakae Tabata, Michio Abe, Hideaki Moriya, Akira Mikame, Kaori Hitsuda, Kenji Odaka
Enemy: Satoshi Sakai, Masatoshi Yasumura
Technique/Sequence: Takanori Fukazawa
Symbol Chat: Haruka Haqinoya
Chartacter Illustration: Akikazu Mizuno
Motion Capture: Kazuhisa Nishimura (Ldw/Sakuratei), Kazuhiko Mino (Ldw/Sakuratei), Akihito Okimura (Ldw/Sakuratei), Shigeru Ohata (Ldw/Sakuratei)
Action Cordinator: Mitsuo Abe (AAC)
Motion Actors: Akira Gohashi (ACC), Jun Yamashita (ACC), Kazuhiko Shinyako (Katsugekiza), Tony Hosokawa (Katsugekiza)

Sound SectionEdit

Sound Director: Fumitaka Shibata
Sound Creator: Hideaki Kobayashi, Fumie Kumatani
Sound Designer: Tomonori Sawada

Tokyo Recording UnitEdit

Orchestra Recording Producer: Kotaro Kamada (Band Power)
Orchestra Arranger: Daisuke Okamoto, Toshiaki Hda
Conductor: Yaufumi Tokito
Main Orchestra Play: Tokyo Kosei Wind Orchestra
Orchestra Chief Manager: Hiroyuki Tominaga
Musician Co-Ordinator: Ayako Sato (Witchcraft)
Recording Engineer: Hirokazu Akashi, Yoshitada Miya, Hirofumi Sako
Assistant Engineer: Sawako Sogabe, Kazunori Yoshida (Sound City), Saroshi Nakazawa (Sound City)
Recorded At: Wave Master Recording Studio (June-Oct. 2000), Sound City Studio (Sep. 2000)

London Recording UnitEdit

Vocal: Loren
Recording Co-Ordinator: Shiro Sahisu (Ro-Jam)
Recording Director: Kan Hashimoto (Jail House)
Recording Engineer: Phlip Bagenal
Recorded At: Eastcote Studios London UK (Oct. 2000)
Sound Coordinator: Yukifumi Makino
Sound Created By: Wave Master Inc.

Sega CorporationEdit

Executive Management: Hideki Sato, Tetsu Kayama
System R&D Dept: Kenichi Iwanaga, Jiro Terakawa, Masahito Nishimatsu, Yuki Yamanka, Takuji Konuma, Masahiro Sato, Akihiro Etori
Product Management Dept.: Masanao Maeda, Seijiro Sannabe, Yasushi Yamashita
Management Team Manager: Yoshihiro Sakuta
Management Team Designer: Youichi Takahashi
Management Team Editor: Chieko Nakamura
International Business/Product Delvelopment: Hiroyuki Miyazaki, Shinobu Shindo, Hitoshi Okuno
Consumer Product Dept. Manager: Akira Nishikawa
Consumer Product Dept.: Hideki Yokaichiya, Yoshimitsu Wakai
Sales Promotion: Takayoshi Ohuchi, Nako Ohoka, Kazuhiro Asami
Licensing Dept. Director: Masahiro Nakagawa, Toshiki Izawa

Isao CorporationEdit

Network Contents Division General Manager: Hiroshi Nakanishi
Game Business Dept. Manager: Keiichiro Suzuki
Game Business Dept. Producer: Akihiro Itoh, Takeshi Hotta, Rikiya Katagai
Communication Server Development: Akito Osame
Technical Support General Manager: Kunihiko Hayashi

Sega of America Dreamcast Inc.Edit

President & COO: Peter Morre
Executive Vice President: Shinobu Toyoda
Localization Producer: Jason Kuo
Localization Manager: Osamu Shibamuya
VP Of Localization: Jin Shimazaki
Soad Test Lead Tester: Gabrielle Brown
Soad Test Assistant Leads: Tom Fong, Shaheed Khan
Soad Marketing Product Manager: Rich Briggs
Soad Marketing Associate Product Manager: Noah Musler
Soad Marketing Director Of Product Marketing: John Golden
Soad Marketing Creatives Services: Bob Schonfisch, Angela Santos
Soad Marketing Public Relations: Gwen Marker

Sega.ComEdit

CTO: Muwaffa Lahham
Network Producer: Ryan Hurth
Marketing Project Manager: Bee Yinn Low
Lead Marketing Analyst: Jason Nolen

Sega Europe, Ltd.Edit

Chief Operating Officer: Kazutoshi Miyake
Director Of Product Delvelopment: Naohiko hoshino
Assistant Director Of Product Delvelopment: Kats Sato
Localization Producer: Kuniyo Matsumoto
Test Manager: Jason Cumberbatch
Lead Tester: Nick Bennett
Language Coordinator: Caroline Ruiz
European Product Marketing Manager: Jim Pride
European Product Marketing Executive: Mark Fisher
Public Relations Executive: Stuart Turner
Manual/Packaging/Serior Designer: Ross Mcleish
Network Manager: Ryusuke Ito
Network Engineer: Stephen Tan
Network QC: Teruo Yabumoto
Special Thanks: Sonic Team USA, Tadashi Takezaki, Toshimasa Kubo, Tsuyoshi Sawada, Ayako Hino, Ikuo Ishizaka, Takayuki Ohta, Masahiro Wakayama, Yasuko Mariyama, Cord Smith
Cooperation With: MPEG Sofdec, ADX
Created By: Sonic Team
Presented By: Sega

Production Credits (Episode 1 & 2) Edit

Producer: Yuji Naka
Assistant Producer: Takao Miyoshi
Director: Shintaro Hata
Art Director: Satoshi Sakai
Server Program Director: Akio Setsumasa
Program Director: Shinya Matsunami

Game Design SectionEdit

Battle/Enemy/Character: Atsushi Kanno
Enemy Assistant: Kengo Ucgibori
Fleld: Masaya Amano
Item: Asahiko Kikuchi
Word Select: Kenjiro Morimoto
Scenario Writer: Atsushi Kanno
Quest Director: Hidenobu Hasebe
Quest Assistant: Kazyuki Miyamoto

Program SectionEdit

Chartacter: Masanobu Yamamoto
Enemy: Yasuhiro Takahashi, Junichi Takeda, Ryuichi Ishiguro, Makoto Suzuki, Akio Setsumasa
Sound: Shinya Matsunami
Chartacter Creation: Yasuhiro Takahashi
Data Saving/Technioue/Camera: Shinya Matsunami
Field/City/Quest: Masato Nakazawa
Word Select: Yasuhiro Takahashi
Menu Window: Ryuichi Ishiguro
Sequence: Nobuo Nakagawa
Item: Makoto Suzuki
Network: Akio Setsumasa, Kazuhiro Tonogi, Yuji Hirukawa
Technical Support: Yoshitaka Kawabata

Graphic Design SectionEdit

Chartacter/Item: Wataru Watanabe, Yuki Takahshi
Assistant: Yonosuke Miki
Chartacter Motion: Tomonori Dobashi
City Chartacter: Ai Ikeda
Field: Kosei Kitamura, Sakae Tabata, Haruka Hagunoya, Michio Abe, Akira Mikame, Kaori Hitsuda, Kenji Odaka, Shio Hashimoto
Enemy: Satoshi Sakai, Masatoshi Yasumura, Yuki Kawawa
Technique: Takanori Fukazawa
Sequence: Takanori Fukazawa, Miho Bonkohara
Symbol Chat: Haruka Haginoya
Web Design: Miho Bonkohara
Chartacter Illustration: Akikazu Mizuno
Motion Capture: Kazuhisa Nishimura(Ldw/Sakuratei), Ryuichi Yamada(Ldw/Sakuratei), Shigeru Ohata(Ldw/Sakuratei), Shigeaki Nunokawa(Ldw/Sakuratei), Masaaki Murakami(Ldw/Sakuratei), Masakatsu Inoue(Ldw/Sakuratei), Yasuyo Hirao(Ldw/Sakuratei)
Motion Capture(Lobby Action): Hans Van Veenendaal(Sega-AM2), Takeo Iwata(Sega-AM2), Hideaki Fukai(Sega-AM2), Fujita Katsuhiro(Sega-AM2)
Action Cordinator: Mitsuo Abe(AAC), Wataru Koga(Katsugekiza)
Motion Actors: Akira Gohashi(ACC), Jun Yamashita(ACC), Kazuhiko Shinyako(Katsugekiza), Tony Hosokawa(Katsugekiza)

Sound SectionEdit

Sound Producer: Fumitaka Shibata
Sound Director: Hideaki Kobayashi
Sound Technical Director: Shigeharu Isoda
Sound Creator & Designer: Hideaki Kobayashi, Fumie Kumatani
Sound Designer: Tomonori Sawada
Additional Support: Yutaka Minobe

Tokyo Recording UnitEdit

Orchestra Recording Producer: Kotaro Kamada(Band Power)
Orchestra Arranger: Daisuke Okamoto, Toshiaki Hda
Conductor: Yaufumi Tokito
Main Orchestra Play: Tokyo Kosei Wind Orchestra
Orchestra Chief Manager: Hiroyuki Tominaga(Tokyo Kosei Wind Orchestra)
Addtional Musicians: Noki Watanabe(Feb), Hiroyuki Koike(1st Strings), Rie Koike(2nd Strings), Kaori Hirooka(Vla), Masahiro Tanaka(Vc), Gizaemon Furuta(Horn)
Musician Co-Ordinator: Ayako Sato(Witchcraft)
Recording Engineer: Hirokazu Akashi, Yoshitada Miya, Hirofumi Sako
Assistant Engineer: Sawako Sogabe, Kazunori Yoshida(Sound City), Saroshi Nakazawa(Sound City)
Recorded At: Wave Master Recording Studio(June-Oct.2000), Sound City Studio(Sep.2000)

London Recording UnitEdit

Vocal: Loren
Recording Coordinator: Shiro Sahisu(Ro-Jam)
Recording Director: Kan Hashimoto(Jail House)
Recording Engineer: Phlip Bagenal
Recorded At: Eastcote Studios London UK(Oct.2000)
Sound Coordinator: Yukifumi Makino
Sound Created By: Wave Master Inc.

Sega CorporationEdit

Executive Management: Hideki Sato, Tetsu Kayama
Network R&D Dept.: Hideki Okamura, Kenichi Iwanaga, Yuki Yamanka, Masahiro Sato, Masaharu Shinohara, Yoshimi Agata, Akira Ohe, Shintaro Matsumoto, Osamu Kawahata, Jin Kojima
Technical Management: Akihiro Etori, Takuji Konuma, Takashi Shoji
Sega Access: Yoichi Uchida, Takayuki Kunihiro, Shincgi Yamazaki, Toyoji Kurose, Makoto Tamaki
Product Management Dept.: Masanao Maeda, Seijiro Sannabe, Yasushi Yamashita, Hideki Yokaichiya
Design Production Team Manager: Yoshihiro Sakuta
Design Production Designer: Youichi Takahashi
Design Production Editor: Chieko Nakamura, Masaru Kobayashi
International Business/Product Delvelopment: Hiroyuki Miyazaki, Hitoshi Okuno, Yusuke Suai
Consumer Product Dept.: Junichi Shimizu, Akira Nishikawa, Akira Terasawa, Kazumi Kigawa, Yoshimitsu Wakai, Kazuhiko Morii, Sunao Murayama
Sales Promotion: Naoko Ohoka, Yasushi Nagumo, Markio Takeda

Sega of America, Inc.Edit

President & COO: Peter Moore
Executive Vice President: Shinobu Toyoda
Localization Producer: Jason Kuo
Localization Manager: Osamu Shibamuya
VP Of Product Delvelopment: Jin Shimazaki
Project Test Lead: Kari Hattner
Senior Tester: Walter Kim
Product Manager: Rich Briggs
Associste Product Manager: Noah Musler
Vice President-Marketing: Mike Fischer
Creative Services: Bob Schonfisch, Erica Forte
Public Relations: Kirsten Merit, Bryce Baer
Adventising: Caroline Mcniel, Teri Higgins

Sega.ComEdit

COO: Fred Huey
Network Producer: Ryan Hurth
Director.PD: Jerry Markota
Lead Network Analyst: Jason Kuner
Director.Online Dev: John Kuner
Web Producer: Chris Olson
Director.Operations: Eugene Archibald
Network Engineer: Eric Fehr

Sega Europe, Ltd.Edit

Coo: Naoya Tsurumi
Director Of PD: Kats Sato
Localization Producer: Kuniyo Matsumoto
Assistant Producer: Jens Geffert
European Product Manager: Mark Fisher
Network Manager: Ryusuke Ito
Network Engineer: Stephen Tan, Sean Quinlan
Network QC: Teruo Yabumoto
Test Dept: David Smith, Chris Geiles
Special Thanks: Sonic Team USA, Tadashi Takezaki, Toshimasa Kubo, Satoshi Iami, Yutaka Shoji, Kazunori Yagi, Hidekai Fujii, Nobuyuki Inoue, Masato Kubota, Youshi Obata, Tsuyoshi Sawada, Mutsuhiro Fujii, Yasuko Maruyama, Takaaki Saito, Masakazu Miura, Cord Smith
Cooperation With: MPEG Sofdec, ADX
Created By: Sonic Team
Presented By: Sega

Production Credits(Episode 1 & 2 Plus)Edit

Producer: Yuji Naka
Assistant Producer: Takao Miyoshi
Director: Shintaro Hata
Art Director: Satoshi Sakai
Server Program Director: Akio Setsumasa
Program Director: Shinya Matsunami

Game Design SectionEdit

Battle/Enemy/Character: Atsushi Kanno
Fleld: Masaya Amano
Item: Asahiko Kikuchi
Word Select: Kenjiro Morimoto
Scenario Writer: Atsushi Kanno
Quest Director: Hidenobu Hasebe
Quest Assistant: Hiroshi Satori, Yasuhiro Imai, Yuya Kimura

Program SectionEdit

Chartacter: Masanobu Yamamoto
Enemy: Yasuhiro Takahashi, Junichi Takeda, Ryuichi Ishiguro, Makoto Suzuki, Akio Setsumasa
Sound: Shinya Matsunami
Chartacter Creation: Yasuhiro Takahashi
Data Saving/Technioue/Camera: Shinya Matsunami
Field/City/Quest: Masato Nakazawa
Word Select: Yasuhiro Takahashi
Menu Window: Ryuichi Ishiguro
Sequence: Nobuo Nakagawa
Item: Makoto Suzuki
Network: Akio Setsumasa, Kazuhiro Tonogi, Yuji Hirukawa
Technical Support: Yoshitaka Kawabata

Graphic Design SectionEdit

Chartacter/Item: Wataru Watanabe, Yuki Takahshi
Assistant: Yonosuke Miki
Chartacter Motion: Tomonori Dobashi
City Chartacter: Ai Ikeda
Field: Kosei Kitamura, Sakae Tabata, Haruka Hagunoya, Michio Abe, Akira Mikame, Kaori Hitsuda, Kenji Odaka, Shio Hashimoto
Enemy: Satoshi Sakai, Masatoshi Yasumura
Technique: Takanori Fukazawa
Sequence: Takanori Fukazawa, Miho Bonkohara
Symbol Chat: Haruka Haqinoya
Web Design: Miho Bonkohara
Chartacter Illustration: Akikazu Mizuno
Motion Capture: Kazuhisa Nishimura(Ldw/Sakuratei), Ryuichi Yamada(Ldw/Sakuratei), Shigeru Ohata(Ldw/Sakuratei), Shigeaki Nunokawa(Ldw/Sakuratei), Masaaki Murakami(Ldw/Sakuratei), Masakatsu Inoue(Ldw/Sakuratei), Yasuyo Hirao(Ldw/Sakuratei)
Motion Capture(Lobby Action): Hans Van Veenendaal(Sega-AM2), Takeo Iwata(Sega-AM2), Hideaki Fukai(Sega-AM2), Fujita Katsuhiro(Sega-AM2)
Action Cordinator: Mitsuo Abe(AAC), Wataru Koga(Katsugekiza)
Motion Actors: Akira Gohashi(ACC), Jun Yamashita(ACC), Kazuhiko Shinyako(Katsugekiza), Tony Hosokawa(Katsugekiza)

Sound SectionEdit

Sound Producer: Fumitaka Shibata
Sound Director: Hideaki Kobayashi
Sound Technical Director: Shigeharu Isoda
Sound Creator & Designer: Hideaki Kobayashi, Fumie Kumatani
Sound Designer: Tomonori Sawada
Additional Support: Yutaka Minobe

Tokyo Recording UnitEdit

Orchestra Recording Producer: Kotaro Kamada(Band Power)
Orchestra Arranger: Daisuke Okamoto, Toshiaki Hda
Conductor: Yaufumi Tokito
Main Orchestra Play: Tokyo Kosei Wind Orchestra
Orchestra Chief Manager: Hiroyuki Tominaga
Addtional Musicians: Noki Watanabe(Feb), Hiroyuki Koike(1st Strings), Rie Koike(2nd Strings), Kaori Hirooka(Vla), Masahiro Tanaka(Vc), Gizaemon Furuta(Horn)
Musician Co-Ordinator: Ayako Sato(Witchcraft)
Recording Engineer: Hirokazu Akashi, Yoshitada Miya, Hirofumi Sako
Assistant Engineer: Sawako Sogabe, Kazunori Yoshida(Sound City), Saroshi Nakazawa(Sound City)
Recorded At: Wave Master Recording Studio(June-Oct.2000), Sound City Studio(Sep.2000)

London Recording UnitEdit

Vocal: Loren
Recording Co-Ordinator: Shiro Sahisu(Ro-Jam)
Recording Director: Kan Hashimoto(Jail House)
Recording Engineer: Phlip Bagenal
Recorded At: Eastcote Studios London UK(Oct.2000)
Sound Coordinator: Yukifumi Makino
Sound Created By: Wave Master Inc.

Sega CorporationEdit

Executive Management: Hisao Oguchi, Hideki Okamura, Masanao Maeda, Hidekazu Yukawa, Toshihiro Nagoshi, Yusuke Asano
Network R&D Dept.: Hideki Okamura, Kenichi Iwanaga, Yuki Yamanka, Masahiro Sato, Masaharu Shinohara, Yoshimi Agata, Akira Ohe, Shintaro Matsumoto, Osamu Kawahata, Jin Kojima
Technical Management: Akihiro Etori, Takuji Konuma, Takashi Shoji
Product Management Dept.: Masanao Maeda, Seijiro Sannabe, Yasushi Yamashita, Hideki Yokaichiya
Design Production Team: Yoshihiro Sakuta, Youichi Takahashi, Chieko Nakamura, Masaru Kobayashi, Yoshitake Ohta
International Business/Product Delvelopment: Tatsuyuki Miyazaki, Yusuke Suai
Consumer Product Dept.: Junichi Shimizu, Akira Nishikawa, Akira Terasawa, Kazuhiko Morii, Sunao Murayama
Sales Promotion: Naoko Ohoka, Yasushi Nagumo, Markio Takeda, Yoko Nagasawa

Sega of America, Inc.Edit

Executive Vice President: Shinobu Toyoda, Fred Huey
Localization Producer: Jason Kuo
Director.PD: Osamu Shibamuya
Product Manager: Noah Musler
Adventising: Teri Higgins
Website Manager: Chris Olson

Sega.ComEdit

Director.PD: Jerry Markota
Director.Online Dev: John Kuner
Director.Operations: Eugene Archibald
Network Engineer: Eric Fehr

Sega Europe, Ltd.Edit

Coo: Naoya Tsurumi
Director Of PD: Jin Shimazaki
Localization Producer: Kuniyo Matsumoto
European Product Manager: Mark Fisher
Network Manager: Ryusuke Ito
Network Engineer: Stephen Tan, Sean Quinlan
French Translator: Brigtte Nadesan
German Translator: Zuzanna Zabkova
Spanish Translator: Marta Lois Gonzalez
Test Dept: David Smith, Chris Geiles
Special Thanks: Sonic Team USA, Tadashi Takezaki, Toshimasa Kubo, Satoshi Iami, Yutaka Shoji, Kazunori Yagi, Hidekai Fujii, Nobuyuki Inoue, Masato Kubota, Youshi Obata, Tsuyoshi Sawada, Mutsuhiro Fujii, Yasuko Maruyama, Takaaki Saito, Takeshi Shimizu
Cooperation With: MPEG Sofdec, ADX
Created By: Sonic Team
Presented By: Sega

Box Art Edit

Dreamcast (First Version) Edit

External links Edit

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